Consumer technology companies may be missing the mark when it comes to marketing their products. Most gadgets are typically targeted toward the prized 18-34 year old demographic, but another group is eager to be included: those over 55.
Laura Ries, president of Ries & Ries, an Atlanta-based marketing firm, said tech companies cannot ignore the sheer number of baby boomers.
“There’s enormous opportunity here,” she said. “The vast majority of wealth is with people over 50. They have a more time and more money; two things technology is good at sucking up.”
While many companies aim at what they call the “early adopters,” the over-55-population is apparently just as eager to try new tech toys.
“There are lots of people in their 50s who are the first ones on the block with the new product. They’re passionate about new tech, have been for 30 years, and always will be,” said Chris Gaibler, Sony’s vice president of corporate marketing.
For Sony, this means “shifting our marketing segment strategy from age to attitude,” said Gaibler.
Most consumer tech companies do not make products for specific age groups. They produce gadgets for the masses and let the market determine where they best fit.
“They don’t create the market, they create the product and they watch the heavy users to see where the heavy users are taking the technology next,” said Griffin Stenger of the Concept Farm, a New York advertising firm.
But Stenger said by presenting gadgets in a culturally relevant manner tech makers can make them more appealing to those who might not have taken interest before. “I don’t mean creating new features, but showing how the product fits your lifestyle,” he said.
The difficulty is appealing to a range of age groups with a variety of interests. “What makes profit for companies is building strong brands,” said Atlanta marketer Ries, adding that “the danger” is when companies try to expand a brand’s appeal too broadly and wind up appealing to no one.
Nintendo seems to have successfully bridged the generation gap with Nintendo Wii. Wii Sports takes traditional games like tennis and golf and makes them accessible as video games. “Wii has helped demonstrate that if you’re not already actively playing video games, you can,” said Nintendo spokeswoman Denise Kaigler. “We have seen everyone from young kids to great-grandparents playing Wii.”
Many in the 50+ know exactly what they want when it comes to gadgets. “I would never spend any money on these new cell phones that can do anything”, said Dr. James Kelly, a 70-year-old professor at Fordham University.
For them there are companies like Del Mar, Calif., based Jitterbug, which has found success catering specifically to the needs of that market. Arlene Harris, Jitterbug’s co-founder, came up with a simple, easy-to-use cell phone. “Tech was moving fast and some people were left in a vacuum,” said Harris. Jitterbug’s target audience is “Boomers and seniors or anyone who’s interested in a simple affordable cell phone solution,” said Jitterbug CEO David Inns.
Sony’s Gaibler broadly summed up tech marketers views toward older consumers: “Anyone that’s not concerned about the 50+ group is leaving money on the table,” he said.
Posted by The Rooster



